Illuminaria

Illuminaria is a resource management game where you command a swarm of robots in their quest to save the world. Mine resources, manage, and defend multiple bases. Go on expeditions, fight in auto-battles, research new technologies, and create your army of golems to bring back the light.

For this project, I did production, in-engine asset integration, small animations, and tool programming.

Game design and programming by Carlos Villagran, art by Herber Crispin.